Footwork is the essential ingredient in hand-to-hand combat, fighting, self-defense, martial arts, however you want to refer to it. If our footwork is bad, our fighting is bad. Like a home we live in, if the foundation is bad, the house falls down. Our ability to remain effective in fighting, or sparring is built upon the foundation of our footwork. The better our footwork, and movement, the higher the likelihood of success with our striking, blocking, and takedown defense.
Strike Defense
Knowing how to block strikes is an integral part of our boxing skills. This provides for our primary defense against an aggressor, but also builds a foundation for our counter-striking skills that we add later. Dive into these skills and learn to block all manner of strikes an enemy can throw your way.
Kick Defense
Kicks are a powerful and deadly threat we’re faced with against other trained boxers/fighters/martial artists. While not a threat from the uninitiated, as they are more likely to end up on the ground in any meager attempt to kick us, these do pose an inherent disadvantage for us if we lack the tools to defend against them.
Return to Mountain - Takedown Defense & Getting Back to Standing
10 Principles of Success for Boxers
So often in the fighting arts, we lack principles or framework to improve our skills through critical analysis. A few artists/fighters/boxers, mainly those willing to take some beatings, are able to improve their skills, while others are left feeling like they just don’t have what it takes. When you take your training to the sparring phase, whether on the mat, ring, or cage, if you…
Drills for Int/Adv Mantis Boxers
Summary Boxing Set (Zhāi Yào 摘要)
Summary Boxing Sequence
Zhāi Yào Tào Lù
摘要套路
See further below for the boxing instruction set, and links to many of the fighting applications. When learning the boxing set, you can follow my recommended training missions below each lesson. I recommend sticking to a lesson until you feel comfortable to proceed.
Lesson 1 - 1st Road - Part 1
Zhai Yao - Training Mission 1
See lesson 1 video above for sequence. It is recommended to practice this a few times in a week, or as much as you are comfortable.
1st Road - Part 1 - Perform - 3 Sets of 10
Crazy Ghost Fist
Toe Kick
Mantis Catches Cicada with Crushing Knee
Thrust Palm Closing Attack
Lesson 2 - 1st Road - Part 2
Zhai Yao - Training Mission 2
See video above for sequence.
1st Road - Part 1 - Perform - 3 Sets of 10
1st Road - Part 2 - Perform - 3 Sets of 10
Knee Hook Lapel Punch
Leg Hook - Blue Heron Spreads Wings
White Ape Falls in Hole
Tiger Tail Throw
Lesson 3 - 2nd Road - Part 1
Zhai Yao - Training Mission 3
See video above for sequence.
1st Road - Part 1 - Perform - 10x
1st Road - Part 2 - Perform - 10x
2nd Road - Part 1 - Perform - 3 Sets of 10
Double Seal
Beat down Chop
Closing Door Kick
Drilling Fist
Three-Section Step to Crush
Lesson 4 - 2nd Road - Part 2
Zhai Yao - Training Mission 4
1st Road - Perform - 10x
2nd Road - Part 1 - Perform - 10x
2nd Road - Part 2 - Perform - 20x
Ankle Pick to Lifting Hook
Crashing Tide (monkey variation)
Double Seal
Diagonal Flying
Wicked Knee
After completing all sections - perform entire set 10x
Lesson 5 - 2nd Road - Part 3
Zhai Yao - Training Mission 5
1st Road - Perform - 5x
2nd Road - Part 1 & 2 - Perform - 10x
2nd Road - Part 3 - Perform 20x
Beatdown Chop
Crashing Tide (7 Star Variation)
Double Push
Break the Chains
Twisting Hook
After completing all sections - perform entire set 10x
Lesson 6 - 3rd Road - Part 1
Zhai Yao - Training Mission 6
1st Road & 2nd Road together - Perform - 10x
3rd Road - part 1 - Perform 20x
After completing all sections - perform entire set 3x
Twisting Hook
Rowing Hook (7 star variation)
Piercing Hook
Point at Star
Leg Hook - Change Moon
Lesson 7 - 3rd Road - Part 2
Zhai Yao - Training Mission 7
1st Road & 2nd Road together - Perform - 5x
3rd Road - part 1 - Perform 10x
3rd Road - part 2 - Perform 20x
After completing all sections - perform entire set 3x
Double Clinching Hooks w/ Crushing Knee
HookTemple Step to Lifting Hook
Tiger Tail Throw
Crashing Tide
Lesson 8 - 3rd Road - Part 3
Zhai Yao - Training Mission 8
1st Road & 2nd Road together - Perform - 5x
3rd Road - part 1 - Perform 10x
3rd Road - part 2 - Perform 10x
3rd Road - part 3 - Perform 20x
After completing all sections - perform entire set 3x
Monkey Steals Peach
Circle, Scrape
Heel Kick
Mantis Captures Prey
Blocking Hook
Lesson 9 - 4th Road - Part 1
Zhai Yao - Training Mission 9
1st, 2nd, & 3rd Roads together - Perform - 5x
3rd Road - Perform 5x
4th Road - part 1 - Perform 20x
After completing all sections - perform entire set 3x
Seizing Hook
Shoveling Hook
Inside Elbow
Circle Punch, Heel Kick
Tame Tiger
Lesson 10 - 4th Road - Part 2
Zhai Yao - Training Mission 10
1st, 2nd, & 3rd Roads together - Perform - 3x
4th Road - part 1 - Perform 10x
4th Road - part 2 - Perform 20x
After completing all sections - perform entire set 3x
Rowing Hook (single leg)
Spinning Hook
Hanging Hook L/R
Crashing Tide
3 Section Step to Crushing Strike
Lesson 11 - 4th Road - Part 3
Zhai Yao - Training Mission 11
1st, 2nd, & 3rd Roads together - Perform - 3x
4th Road - part 1 & 2 - Perform 15x
4th Road - part 3 - Perform 20x
After completing all sections - perform entire set 3x
Cross Kick
Side Kick
Circle Punch to Clinching Hook w/ Crushing Knee
Guillotine to Rising Choke
Lesson 12 - 4th Road - Part 4
Zhai Yao - Training Mission 12
1st, 2nd, & 3rd Roads together - Perform - 3x
4th Road - part 1, 2 & 3 - Perform 15x
4th Road - part 4 - Perform 20x
After completing all sections - perform entire set 3x
Over the Knee
Clinching Hook to Dragging Hook
Anchor Drop
Close
fin
Quán Pǔ (拳谱)
A quán pǔ (boxing set 拳谱) is a list of instructions, a chart outlining the system, or piece of the system. Most Chinese martial arts forms are accompanied with an instructional list of moves such as this. Unique names to help one remember what to do next — mnemonics.
The names of each move can be extremely difficult to translate. Guessing at times to the creators intent/meaning. If one is going by the name alone it can be close to impossible to crack the code. In many cases these names have localized meanings connected to a village, region, time period of origin, mythical backstory, local legend, or they are specific to the boxing founder themselves. In many cases they reference some movement, for example an animal.
If an outside viewer is not familiar with each of these names then it has no meaning to you other than assisting the learning process. An example from my life could be the word ‘hornpout’, a term we used for catfish while growing up in New Hampshire, USA. It wasn’t until I was in the military and stationed in other parts of the country that I realized no one else knew what a hornpout is. Even more aggregious, they had never had a fluffernutter!!!
Therefore, keeping the applications of the moves intact with each of the moves found in a set is of utmost import.
Roads
These boxing sets were typically divided into sections which we refer to as roads. The end of a road is, like most boxing sets, demarcated by a 180 degree direction change.
Zhāi Yào Lexicon
See ‘Applications’ section for combative methods.
1st Road
Crazy Ghost Fist
Toe Kick
Mantis Catches Cicada w/ Crushing Knee
Thrust Palm Closing Attack
Knee Hook Lapel Punch
Leg Hook - Blue Heron Spreads Wings
White Ape Falls in Hole
Tiger Tail Throw
2nd Road
Double Seal
Beat down Chop
Closing Door Kick
Drilling Fist
Three-Section Step to Crushing Fist
Ankle Hook to Lifting Hook
Crashing Tide (monkey variation)
Double Seal
Diagonal Flying
Wicked Knee
Step fwd Beat Down Chop Fist (right)
Crashing Tide - 7* variation
Waist Chop/Double Push
Break the Chains
3rd Road
Twisting Hook
Rowing Hook (7 star variation)
Piercing Hook
Point at Star
Change Moon
Double Clinching Hooks w/ Crushing Knee
Temple Step to Lifting Hook
Tiger Tail Throw
Crashing Tide
Monkey Steals Peach
Circle, Scrape
Heel Kick
Mantis Captures Prey
Blocking Hook
4th Road
Seizing Hook
Shoveling Hook
Inside Elbow
Circle Punch, Heel Kick
Tame Tiger
Rowing Hook (single leg)
Spinning Hook
Hanging Hook L/R
Crashing Tide
3 Section Step to Crushing Strike
Cross Kick
Side Kick
Circle Punch to Clinching Hook w/ Crushing Knee
Keyword Combo - use enter—strike—connect—stick—hook—clinch—pluck—to strike with knee.Guillotine to Rising Choke
Over the Knee
Clinching Hook to Dragging Hook
Anchor Drop
Close
Summary Set Applications
Road 1
01 - Crazy Ghost Fist
03 - Mantis Catches Cicada
Timestamp - 02:12
04 - Thrust Palm Closing Attack
06 - Leg Hook
02:48 - Blue Heron Spreads Wings Variant
02 - Toe Kick
Mantis Catches Cicada - Con’t
Timestamp - 04:00
05 - Knee Hook Lapel Punch
07 - White Ape Falls In Hole
Timestamp - 02:00 - Hammerlock Takedown
08 - Tiger Tail Throw
Summary Set Applications
Road 2
01 - Double Seal
03 - Closing Door Kick
02 - Beatdown Chop
04 -Drilling Fist
05 - 3 Section Step
06 - Ankle Hook to Lifting Hook
Timestamp - 00:50
09 - Diagonal Flying
11 - Beat Down Chop
13 - Waist Chop
Timestamp - 3:41
07 - Crashing Tide
Timestamp - 02:57 - Monkey variant
10 - Wicked Knee
Timestamp - 00:49
12 - Crashing Tide - v2
14 - Break the Chains
Summary Set Applications
Road 3
01 - Twisting Hook
Timestamp - 02:20
03 - Piercing Hook
Timestamp - 02:48
05 - Change Moon
07 - Lifting Hook
Timestamp - 00:50
09 - Crashing Tide
Timestamp - 02:57
11a - Circle
Timestamp - 01:55
12 - Heel Kick
Timestamp - 01:14
02 - Rowing Hook w/ 7 star
04 - Point At Star
06 - Double Hooks with Crushing Knee
Timestamp - 1:04
08 - Tiger Tail Throw
10 - Monkey Steals Peach
11b - Scrape
Timestamp - 01:18
13 - Mantis Captures Prey
14 - Blocking Hook
Timestamp - 01:43
Summary Set Applications
Road 4
01 - Seize Leg
03 - Inside Elbow
Timestamp: 05:59
05 - Tame Tiger
07 - Spinning Hook
coming soon…
09 - Crashing Tide
Timestamp: 02:57
11 - Cross Kick
13 - Circle to Clinch
Timestamp - 00:22
15 - Over the Knee
02 - Shoveling Hook
04 - Circle Punch - Heel Kick
06 - Rowing Hook (single leg)
08 - Hanging Hook
Timestamp: 01:00
10 - 3 Section Step to Crush
Coming soon…
12 - Side Kick
14 - Guillotine to Rising Up
Timestamp: 01:48
16 - Dragging Hook
17 - Anchor Drop
Timestamp - 00:25
The 4 Pillars of Mantis Boxing
This course will familiarize you with the concept of pillars in boxing. What defines a pillar and why this nomenclature can help us understand our own martial art, as well as others.
From the onset of my training in mantis boxing the definition of this style, as well as other styles originating in Northern China, were classified by the following description - a style of martial arts comprised of four elements - striking, kicking, throwing, and locking.
As we dig into the applications and technical make-up of these styles it becomes evident that the striking and kicking were tertiary. Their fundamental purpose was to either quickly disable an attacker, or more predominantly, to facilitate a throw, trip, takedown; lock, seal, break. While we see evidence of some styles existing in the 1500’s focused solely on striking, it was not the case with many that survived the collapse of the Qing dynasty and still exist today. Likely those styles did not survive long after the survey by General Qi Jiguang in 1560 due to the inferiority of having only strikes when faced with kicks, and takedowns.
Although, as evidenced by accounts in the mid-Qing period, it was not common for boxers to stay with one teacher. There were no ‘styles’ or systems outside of family units. Boxers went from teacher to teacher learning techniques here and there.
In the late 18th century as the West began an incursion into China in earnest, the Chinese encountered boxing from the west. This western form of pugilism at one time also contained kicks, grappling, and weapons, but over time became oriented around sport. As with the hand-styles witnessed by General Qi in the Ming dynasty, more focus became concentrated on the hand striking at the expense of the other pillars. Although this did cause a more advanced repertoire of striking tactics to be formed.
This type of specialization in one element of unarmed combat is a repetitve tale in the fighting arts. When one begins to overly specialize in any one pillar, they advance their skill in that particular modality to a high degree that often surpasses and surprises an unexpecting opponent. The same allegory repeats itself in the late 20th century when Brazilian jiu-jitsu took the world by storm. Facing fighters from any style, they dominated the cage proving how effective this form of boxing was. Until it wasn’t. Their initial success however can be attributed more to the element of surprise, rather than any superior fighting method per se. As is evidenced by the pre-existence of Catch Wrestling born in 1870 in England long before, and far away from Brazilian jiu-jitsu. Yet, catch wrestling at the time of it’s inception, lacked the televised global stage, and the brazen and arrogant practitioners hell bent on proving their superiority to the rest of the world.
As time went on, the BJJ game was figured out by those previously defeated by it. These ‘ground boxers’ then improved upon it and beat the ‘masters’ at their own game. More and more fighters appeared in the arena with high level specialization in the ground fighting game. Thus creating a stalemate that went on to dominate many matches for the next couple of years. The focus on this highly specialized pillar in the UFC arena was broken by a few competent strikers entering the fray. These said strikers had the knowledge of the ground game, but gained the edge and began to dominate the octagon by use of exceptional hand skills. Round and round this story goes.
The point is this - specialization creates a high level of skill in one pillar, at the expense of the other pillars. In the ‘economics of time’ - we only have so much time as a currency to buy resources with. Spend all our resource on one pillar, costs us resources to train the other pillars to a high degree.
Historical Pillars
The primary pillar of focus in China, Okinawa, the Steppes to the north, was wrestling based fighting arts. This has been a constant for thousands of years of human existence. However, a grappler can be shut down by a solid kicker, or a competent striker. A grappler needs to ‘connect’ to an opponent to become effective. So it is here we begin.
This is why it is important to know ‘why’ we train. If it is for hobby alone, and we just love martial arts, then it matters little aside from finding something suitable to our body, frame, strength capability, etc. If we train for competition, then we choose the appropriate pillar for that sport, and we excel in that alone. If the competition is MMA, then all pillars matter. Any single pillar can be toppled by any other single pillar if applied proficiently.
If we train for self-defense, or even for fun but self-defense is always on our mind, then again, all pillars matter. Real world scenarios do not happen on one battlefield alone. Terrain, environment, and space are all dictated by factors outside our control.
Mantis boxing was built around four pillars. I have worked with high level coaches over my career to improve each of these pillars. Our striking and kicking level in mantis should be able to hold it’s own if grappling (throws, chokes, locks) is not an option; or to facilitate our grappling without getting destroyed in the process.
This is the art I wish to hand down to you. A well rounded fighting art capable of standing toe to toe with a specialist to hold your own, yet using all the tools in your arsenal to win the day if ever the need arises.
The Pillars of Mantis Boxing
Strikes
Striking is of the utmost importance to us as boxers. Why? As I mentioned above, if we cannot get our hands on someone, or the ground beneath us is too unstable to risk a kick (one leg), then it behooves us to have exceptional striking skills. A strike works when a throw does not. A strike initiates a clinch, or a trip/takedown. A strike can break a clinch, or be used as a weapon of opportunity when an opponent makes space. Strikes are more than just the hand. Elbows and knees are included. When we think of striking, we apply the type of strike based on the range/position we are currently in.
Hand
Applied in mid range and close range combat. Long range is also an option when initiated as a bridging method (heavenly strike, 3 section step).
Thrust Palm
Circle Palm
Shovel Palm
Crushing/Cannon Fist
Drilling Fist
Scraping Fist
Chopping Fist
White Snake Spits Tongue
Piercing Palm
Elbow
Applied in close range combat.
Inside
Outside
Upper
Downward
Falling
Thrusting
Knee
Applied in close range, and occasionally mid range combat.
Wicked Knee
Crushing Knee
Side Knee
Skipping Knee
Kicks
Kicks are another critical element to our weapon system. Kicks are used in two ranges and not only destroy, but confuse an opponent by attacking on multiple levels. Kicks in mantis boxing are almost always low kicks. This ensures the boxer keeps their balance when executing the kick, and lessens the chance that the opponent will catch the leg compromising our position. The highest kick is into the torso but most are attacks to the legs and groin.
Applied in long and mid range combat.
Toe
Heel
Round
Cross
Side
Closing Door
Throws/Trips/Takedowns
The lifeblood of our boxing arsenal. A treasure trove of trips, takedowns, and throws to put down an opponent at opportune moments. The 4 primary positions, or ‘dominant positions’ to execute these are the front/clinch, flank, opposed flank, and rear clinch.
Old Man Carries Fish - clinch/flank
Demon Wheel - clinch
Seize Hook - clinch
Change Moon - clinch
Crashing Tide - clinch
Crane Spreads Wings - clinch
Kneeling Throw - clinch
Rowing Hook - clinch/flank/opposed flank
White Ape Falls in Hole - clinch/opposed flank
Blocking Hook - clinch
Flying Scissors - flank/opposed flank
Piercing Hook - flank
Twisting Hook - flank
Hit Tiger (Over the Knee) - flank/opposed flank
Hanging Hook - flank
Double Seal - flank/opposed flank
Diagonal Flying - flank
Tiger Tail - flank
Flying Tiger - flank
Spinning Hook - clinch/flank/opposed flank
Reaping Leg - clinch/opposed flank
Drop Anchor/Rear Sweep - rear clinch
Chokes/Locks
Capture and seize, known as qin na. This is how we break bones, steal the blood and breath of an opponent. When strikes are unavailable, or a quick finish is required, these can level the playing field against stronger and hardier foes. Locks are size, strength dependent and can be resisted at times. Like throws, they are usually a target of opportunity, not a strength-induced assault on the enemy.
Head
A stronger opponent may be able to resist a lock, but everyone goes to sleep from a choke/seal. The following are the methods used to seal the breath, or blood and cause the opponent to pass out. If held too long, they will expire.
Cross Hands
Seal Tightly
Point At Star
Part Horses Mane
Shoulder
A large joint. Opportune moments open the door for these attacks. Can never be forced.
White Ape Falls in Hole
White Ape Picks Pear
Elbow
While weaker than the shoulder, the elbow is also resilient. Many of these attacks use proper timing, as well as our ‘body’ versus their ‘joint’ to give way to success.
Double Seal
Mantis Captures Prey
Rolling Elbow
Hanging Elbow
Wrist/Fingers
The weakest joint of the arm, yet this should not fool us. Some are strong, others double jointed. Wrist and finger attacks are never a first-strike and are always best when used at the right moment and as a - sneak attack.
Folding
Twisting
Knee
This is the strongest joint on the human body, that we would attempt to attack (hip). There are occasions when the knee is exposed to a lock, when kicking is not an option. This is usually right after we executed a takedown. Effective, but unreliable. Always be ready to move on to another attack if you do not at first succeed with this.
Knee Bar
Ankle
Target of opportunity. The ankle is weak like the wrist, and can be capitalized upon when the opponent is on the ground and we are standing.
Twisting
Folding
Popular Martial Arts Classified by Pillar
Categorized by either a complete specialization in one pillar, or a such an extreme focus at the expense of any other pillar being a predominant factor in the execution of the art. There are 100’s of martial arts in the world. Too many here to list for our purposes. This list contains some of the more popular or relevant.
Strikes
Western Boxing
Bare-knuckle boxing
Kicks
Kickboxing
Tae Kwon Do
Silat
Throws/Trips/Takedowns
Shuai Jiao
Judo
Jiu-Jitsu
Sumo
Wrestling
Bokh
Locking
Catch Wrestling
Brazilian Jiu-Jitsu
Aikido
Hapkido
Multi-Pillar Martial Arts
Karate
San Da
Muay Thai
Tang Soo Do